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CareCone Group
Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures
Experience designing immersive applications XR and web/mobile games/apps using Unity
Experience in the full game lifecycle, working from early concept through launch
Experience designing for and implementing Unity Services
Proficient with using version control (e.g. SVN or Git)
Experience with game asset and animation pipelines, including character and environment setups
Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
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