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ragns
Primary C++ programming Experience with multi-threaded asynchronous and event-driven software development Knowledge of common algorithms data structures and design patterns Clarity of concepts in mathematics e.g. Coordinate Geometry/Trigonometry etc.
Demonstrated ability to write efficient clean readable portable and reliable code Experience with development tools (especially Visual Studio and Perforce) Experience working within the agile methodology
Secondary Action script Working knowledge of Adobe Flash/Flex/AIR Working knowledge of HTML5 Working knowledge of scripting languages (e.g. Action script/JavaScript)
Soft Skills Excellent written and verbal communication skills Task prioritization and Time management Ability to work and collaborate in an international team environment Motivated innovative creative and passionate about games and game development.
Highly Desirable More than two years of experience in commercial game development Familiarity with game and game engine architectures Unreal Engine 4 experience Memory and CPU usage optimization experience
Role - Back End Developer
Industry Type - Film / Music / Entertainment
Employment Type - Full Time Permanent
Role Category - Software Development
Education
UG Any Graduate
PG Any Postgraduate
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